our story

How a small team of  developers turned an idea from paper to virtual reality.

HISTORY

In 2016, we made the decision to go to LA for the Vision Summit and it totally blew our minds – we just knew we had to get involved and make a VR experience.

On our return we started brainstorming as to what our small team could come up with.

Less than 10 weeks later, our first VR project called SteamHammerVR had been Greenlit on Steam.

It’s 2017 now – SteamHammer is on Steam, and we’re currently in the early stages of our next VR project.

Looking for a reliable team to craft your game?

If you can imagine it – we can create it.

Our team

Mark Bellinger

Managing Director

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Martin Rowe

Art Director

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Chris Brown

3D Artist

Tomasz Kirsz

Head Programmer

Gavin Reeman

Voice Artist

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Przemek Kasperski

Composer

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