Here is a tutorial of my first test of recording footage from the HTC Vive and mixing it with real world footage.
Test for process of mixed reality, perspective not quite correct in this first test, full process will follow soon after further tests.
Meet Tom, the genius coder behind SteamHammerVR as he talks a little about his process for coding and testing.
A montage of footage with the multi talented Gavin Reeman providing voice work, concept art and much more besides.
Meet ‘Magic’ Martin Rowe, the Artistic Director behind SteamHammerVR as he talks about the realisation of a dream, his process and his motivations behind the idea.
Learn a little more about the world of SteamHammerVR as we hear from the amazing Doctor Obadiah Springhorn.
How do you plan and work as a team to make a VR game? At GamestormVR we are big fans of Evernote.
Some insights into the journey of making a VR game from the development team at GamestormVR.
Steam, historically most powerful – a lesson in history follows.