Anyone you speak to that has been on the epic quest of making a video game will tell you that the marketing is by far the most difficult part of that journey. Embarking into game development for the very first time and with no existing user community...
The story is set in Victorian London, the team worked remotely, from across the globe, the mission was to make a an original Virtual Reality adventure from storyboard to completion. This documentary from the team at GamestormVR highlights their process,...
Here is a tutorial of my first test of recording footage from the HTC Vive and mixing it with real world footage.
Test for process of mixed reality, perspective not quite correct in this first test, full process will follow soon after further tests.
Meet Tom, the genius coder behind SteamHammerVR as he talks a little about his process for coding and testing.
A montage of footage with the multi talented Gavin Reeman providing voice work, concept art and much more besides.
Meet ‘Magic’ Martin Rowe, the Artistic Director behind SteamHammerVR as he talks about the realisation of a dream, his process and his motivations behind the idea.
Learn a little more about the world of SteamHammerVR as we hear from the amazing Doctor Obadiah Springhorn.
How do you plan and work as a team to make a VR game? At GamestormVR we are big fans of Evernote.